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java.lang.Object | +--nu.dll.pong.Pong
Main class to start the game as a stand-alone application.
start method,
the game AWT component,
applet container| Constructor Summary | |
Pong()
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| Method Summary | |
static void |
main(java.lang.String[] argv)
Used to start the game as a stand-alone application. |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
public Pong()
| Method Detail |
public static void main(java.lang.String[] argv)
sun.awt.exception.handler
to allow my own code to handle exceptions occured within the event dispatch thread.
This method reads a few argument and initializes the game accordingly (for example, you can disable the sound and use a custom level file).
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