Package nu.dll.pong

Class Summary
BallMoverThread Everything moved from an innerclass in the PongPanel: that's why there's no real interface between this class and the PongPanel but merely direct access of package-protected or public members.
Debug Class that controls the amount of debugging output printed through its print(), normal(), debug() and trace() methods.
EventExceptionHandler Handles exceptions throws by the AWT Event Dispatch Thread.
Level Represents a Level as loaded by the LevelLoader.
Level.Bonus Represents a Bonus that may be available in a level.
LevelLoader Loads level data from a text file or input stream.
Pong Main class to start the game as a stand-alone application.
PongJApplet Simple applet container for the Pong game.
PongPanel The component that is the game.
 

Exception Summary
PongException Thrown whenever an internal error has occured that cannot be handled further by the throwing class/instance/whatever.