Serialized Form


Package nu.dll.fia

Class nu.dll.fia.BadClientException implements Serializable

Class nu.dll.fia.ClientChecksumError implements Serializable

Class nu.dll.fia.FiaJApplet implements Serializable

Serialized Fields

fp

FiaPanel fp

Class nu.dll.fia.FiaPanel implements Serializable

Serialized Fields

spots

java.util.List spots
A list of all 77 spots on the board (0..76). Initialized in setupInitialGameState() and is never modified after that.

engine

GameEngine engine
The "game engine", that takes care of the rules and logic. Also acts as an interface to game settings and network play.

defaultServer

java.lang.String defaultServer

players

nu.dll.fia.Player[] players

redPlayer

nu.dll.fia.Player redPlayer

yellowPlayer

nu.dll.fia.Player yellowPlayer

bluePlayer

nu.dll.fia.Player bluePlayer

greenPlayer

nu.dll.fia.Player greenPlayer

moveLock

java.lang.Object moveLock

inputLock

java.lang.Object inputLock

userConfirm

boolean userConfirm

waitingForConfirm

boolean waitingForConfirm

skipClickCount

int skipClickCount

currentPlayer

nu.dll.fia.Player currentPlayer

movingPiece

nu.dll.fia.Piece movingPiece

hoveredPiece

nu.dll.fia.Piece hoveredPiece

ghostPiece

nu.dll.fia.Piece ghostPiece

ghostX

int ghostX

ghostY

int ghostY

showGhost

boolean showGhost

draggingTo

int draggingTo

lastDiceRoll

int lastDiceRoll

lastOpponentDice

java.lang.String lastOpponentDice

lastMove

nu.dll.fia.Move lastMove

gold

nu.dll.fia.Player gold

silver

nu.dll.fia.Player silver

bronze

nu.dll.fia.Player bronze

prize

java.awt.Image prize

tablePainted

java.awt.Image tablePainted

tableGraphics

java.awt.Graphics tableGraphics

tableSize

java.awt.Dimension tableSize

offscreen

java.awt.Image offscreen

offscreensize

java.awt.Dimension offscreensize

offgraphics

java.awt.Graphics offgraphics

statArcStart

int statArcStart

statArcAngle

int statArcAngle

repaintInterval

int repaintInterval

repaintAll

boolean repaintAll

prizeImageLoaded

boolean prizeImageLoaded

prizeImageLoading

boolean prizeImageLoading

prizeImageWidth

int prizeImageWidth

prizeImageHeight

int prizeImageHeight

statusFont

java.awt.Font statusFont

messageFont

java.awt.Font messageFont

messages

java.lang.String[] messages

autoPilot

boolean autoPilot

autoRefresh

boolean autoRefresh

realHeight

int realHeight

tableHeight

int tableHeight

statusHeight

int statusHeight

statusYOffset

int statusYOffset

statusWidth

int statusWidth

homeWidth

int homeWidth

homeHeight

int homeHeight

homeCircleOffset

int homeCircleOffset

pieceWidth

int pieceWidth

pieceHeight

int pieceHeight

offsetX

int offsetX

offsetY

int offsetY

Class nu.dll.fia.Message implements Serializable

Serialized Fields

type

int type

contents

java.lang.Object contents

time

long time


Package nu.dll.mm

Class nu.dll.mm.ClipNotFoundException implements Serializable

Class nu.dll.mm.ImageLoaderException implements Serializable

Class nu.dll.mm.SoundException implements Serializable


Package nu.dll.pong

Class nu.dll.pong.PongException implements Serializable

Class nu.dll.pong.PongJApplet implements Serializable

Class nu.dll.pong.PongPanel implements Serializable

Serialized Fields

mouseX

int mouseX

mouseY

int mouseY

screenDim

java.awt.Dimension screenDim

playDim

java.awt.Dimension playDim

displayScore

int displayScore

initBalls

int initBalls

balls

int balls

ball

java.awt.Image ball

ballShape

java.awt.Shape ballShape

started

boolean started

paused

boolean paused

allLevelsCompleted

boolean allLevelsCompleted

autoPilot

boolean autoPilot

ballStuckToPaddle

boolean ballStuckToPaddle

baseVelocity

int baseVelocity

ballXdirInit

int ballXdirInit

ballYdirInit

int ballYdirInit

ballXdirection

int ballXdirection

ballYdirection

int ballYdirection

paddle

java.awt.Image paddle

bonusBall

java.awt.Image bonusBall

zCursor

java.awt.Image zCursor

paddleShape

java.awt.Shape paddleShape

allBricksShape

java.awt.Shape allBricksShape

paddleY

int paddleY

nukedBricks

int nukedBricks

totalBricks

int totalBricks

bricks

java.awt.Image[] bricks

levels

LevelLoader levels

currentLevel

Level currentLevel

initLevelNo

int initLevelNo

currentLevelNo

int currentLevelNo

bricksX

int bricksX

bricksY

int bricksY

brickShapes

java.awt.Shape[][] brickShapes

bricksActive

boolean[][] bricksActive

bricksFlashed

boolean[][] bricksFlashed

bricksFlashTimers

long[][] bricksFlashTimers

brickTypes

int[][] brickTypes

brickHits

int[][] brickHits

brickReqHits

int[][] brickReqHits

bonuses

Level.Bonus[][] bonuses

bonusBalls

java.util.List bonusBalls

scoreUpdater

java.lang.Thread scoreUpdater

ballMover

java.lang.Thread ballMover

sound

Sound sound

random

java.util.Random random

autoPilotSlack

int autoPilotSlack

gameOverSince

long gameOverSince

crosshair

boolean crosshair

KSTATE_NONE

int KSTATE_NONE

KSTATE_DEBUG

int KSTATE_DEBUG

KSTATE_LEVEL

int KSTATE_LEVEL

keyState

int keyState

realScore

int realScore

statusKeepTime

long statusKeepTime

statusDisplayLimit

long statusDisplayLimit

statusMessage

java.lang.String statusMessage

statusMessageLock

java.lang.Object statusMessageLock

showStatus

boolean showStatus

creditsRect

java.awt.Rectangle creditsRect

creditsFont

java.awt.Font creditsFont

creditsMessage

java.lang.String creditsMessage

creditsAs

java.text.AttributedString creditsAs

scoreRect

java.awt.Rectangle scoreRect

ballFont

java.awt.Font ballFont

creditsX

double creditsX

showCredits

boolean showCredits