Serialized Form
fp
FiaPanel fp
spots
java.util.List spots
- A list of all 77 spots on the board (0..76).
Initialized in setupInitialGameState() and is never
modified after that.
engine
GameEngine engine
- The "game engine", that takes care of the rules and logic.
Also acts as an interface to game settings and network play.
defaultServer
java.lang.String defaultServer
players
nu.dll.fia.Player[] players
redPlayer
nu.dll.fia.Player redPlayer
yellowPlayer
nu.dll.fia.Player yellowPlayer
bluePlayer
nu.dll.fia.Player bluePlayer
greenPlayer
nu.dll.fia.Player greenPlayer
moveLock
java.lang.Object moveLock
inputLock
java.lang.Object inputLock
userConfirm
boolean userConfirm
waitingForConfirm
boolean waitingForConfirm
skipClickCount
int skipClickCount
currentPlayer
nu.dll.fia.Player currentPlayer
movingPiece
nu.dll.fia.Piece movingPiece
hoveredPiece
nu.dll.fia.Piece hoveredPiece
ghostPiece
nu.dll.fia.Piece ghostPiece
ghostX
int ghostX
ghostY
int ghostY
showGhost
boolean showGhost
draggingTo
int draggingTo
lastDiceRoll
int lastDiceRoll
lastOpponentDice
java.lang.String lastOpponentDice
lastMove
nu.dll.fia.Move lastMove
gold
nu.dll.fia.Player gold
silver
nu.dll.fia.Player silver
bronze
nu.dll.fia.Player bronze
prize
java.awt.Image prize
tablePainted
java.awt.Image tablePainted
tableGraphics
java.awt.Graphics tableGraphics
tableSize
java.awt.Dimension tableSize
offscreen
java.awt.Image offscreen
offscreensize
java.awt.Dimension offscreensize
offgraphics
java.awt.Graphics offgraphics
statArcStart
int statArcStart
statArcAngle
int statArcAngle
repaintInterval
int repaintInterval
repaintAll
boolean repaintAll
prizeImageLoaded
boolean prizeImageLoaded
prizeImageLoading
boolean prizeImageLoading
prizeImageWidth
int prizeImageWidth
prizeImageHeight
int prizeImageHeight
statusFont
java.awt.Font statusFont
messageFont
java.awt.Font messageFont
messages
java.lang.String[] messages
autoPilot
boolean autoPilot
autoRefresh
boolean autoRefresh
realHeight
int realHeight
tableHeight
int tableHeight
statusHeight
int statusHeight
statusYOffset
int statusYOffset
statusWidth
int statusWidth
homeWidth
int homeWidth
homeHeight
int homeHeight
homeCircleOffset
int homeCircleOffset
pieceWidth
int pieceWidth
pieceHeight
int pieceHeight
offsetX
int offsetX
offsetY
int offsetY
type
int type
contents
java.lang.Object contents
time
long time
mouseX
int mouseX
mouseY
int mouseY
screenDim
java.awt.Dimension screenDim
playDim
java.awt.Dimension playDim
displayScore
int displayScore
initBalls
int initBalls
balls
int balls
ball
java.awt.Image ball
ballShape
java.awt.Shape ballShape
started
boolean started
paused
boolean paused
allLevelsCompleted
boolean allLevelsCompleted
autoPilot
boolean autoPilot
ballStuckToPaddle
boolean ballStuckToPaddle
baseVelocity
int baseVelocity
ballXdirInit
int ballXdirInit
ballYdirInit
int ballYdirInit
ballXdirection
int ballXdirection
ballYdirection
int ballYdirection
paddle
java.awt.Image paddle
bonusBall
java.awt.Image bonusBall
zCursor
java.awt.Image zCursor
paddleShape
java.awt.Shape paddleShape
allBricksShape
java.awt.Shape allBricksShape
paddleY
int paddleY
nukedBricks
int nukedBricks
totalBricks
int totalBricks
bricks
java.awt.Image[] bricks
levels
LevelLoader levels
currentLevel
Level currentLevel
initLevelNo
int initLevelNo
currentLevelNo
int currentLevelNo
bricksX
int bricksX
bricksY
int bricksY
brickShapes
java.awt.Shape[][] brickShapes
bricksActive
boolean[][] bricksActive
bricksFlashed
boolean[][] bricksFlashed
bricksFlashTimers
long[][] bricksFlashTimers
brickTypes
int[][] brickTypes
brickHits
int[][] brickHits
brickReqHits
int[][] brickReqHits
bonuses
Level.Bonus[][] bonuses
bonusBalls
java.util.List bonusBalls
scoreUpdater
java.lang.Thread scoreUpdater
ballMover
java.lang.Thread ballMover
sound
Sound sound
random
java.util.Random random
autoPilotSlack
int autoPilotSlack
gameOverSince
long gameOverSince
crosshair
boolean crosshair
KSTATE_NONE
int KSTATE_NONE
KSTATE_DEBUG
int KSTATE_DEBUG
KSTATE_LEVEL
int KSTATE_LEVEL
keyState
int keyState
realScore
int realScore
statusKeepTime
long statusKeepTime
statusDisplayLimit
long statusDisplayLimit
statusMessage
java.lang.String statusMessage
statusMessageLock
java.lang.Object statusMessageLock
showStatus
boolean showStatus
creditsRect
java.awt.Rectangle creditsRect
creditsFont
java.awt.Font creditsFont
creditsMessage
java.lang.String creditsMessage
creditsAs
java.text.AttributedString creditsAs
scoreRect
java.awt.Rectangle scoreRect
ballFont
java.awt.Font ballFont
creditsX
double creditsX
showCredits
boolean showCredits